Game Mechanics and Payouts
Two independent pointers each draw a number from 0 to 6 uniformly. The results are added and taken modulo 7 to produce a final score between 0 and 6. Players choose an arc of 1, 2, or 3 positions starting at zero. If the result falls within the chosen arc, the player receives a gross return of 6.72x, 3.36x, or 2.24x respectively. Any result outside the selected arc returns zero.
Wallet, Stakes, and Settlement
The stake is deducted once at the start of the round and persisted before animation begins. Stakes can be set to 10, 25, 50, or 100 coins, with 25 as the default. Gross returns include the stake, and payouts are calculated in hundredths. Fractional carry is kept separately, while only floor whole coins are credited. Settlement is automatic upon exit or reveal end, with no manual stop or autoplay available.
Controls and Data Storage
Controls for stake, start, and mode are disabled while the round is active. A manual idle refill is available only when the balance drops below 10 coins, setting the balance to 1000 coins rather than adding to it. Reloading the page discards any unfinished round without refund or resume. The whole wallet, fractional hundredths, and pending round flags are stored in local storage.
Frequently asked questions
Is the Orbit Sum demo linked to a verified operator?
No, the demo uses local virtual coins and does not require an account. External login buttons do not establish a verified affiliation or license for this specific game.
What happens if I reload the page during a round?
The stake remains deducted, and the unfinished round is discarded without any refund or ability to resume the previous state.